AGEWALKER — FACTSHEET Build from above, rule on foot. Developer: Aleksandr Ilinskii, solo developer Genre: 3D city builder with a third-person mayor Platforms: Windows, macOS (keyboard and mouse) Languages: English, Russian, German, French, Spanish, Portuguese (Brazil), Polish, Ukrainian, Simplified Chinese Status: In development. Free playtest demo on itch.io (Stone Age and Sumer) Release: TBA. Steam page coming soon Price: Demo free. Full game price TBA Website: https://agewalkergame.com Demo: https://citizen-of-makondo.itch.io/agewalker Press contact: press@agewalkergame.com ABOUT Agewalker is a city builder where you plan your town from above and then walk its streets as the mayor. Collect taxes and ideas on foot, run research, raise wonders with your own builders and lead your people through the ages: from the Stone Age to Sumer, Egypt, Antiquity, the Vikings and the Maya and Aztecs at 1.0, with more epochs (up to 15) planned as free updates. KEY FEATURES - Every epoch plays differently: Sumer runs on clay, copper and bronze; the Nile floods every year; Roman-style insulae grow floor by floor; Viking longships go on voyages. - The mayor walks the city in third person: collect taxes and ideas, meet the people, switch between strategy and mayor any time with Tab. Time runs in both. - Real historical figures come to your city: Ur-Nammu, Enheduanna and Kubaba in Sumer, Imhotep and Hatshepsut in Egypt, and more in every epoch. - The Chronicle: short historical notes the mayor writes as the city grows. - Wonders are built by your own people, stage by stage: the ziggurat, the pyramid, the Parthenon. HOW IT IS MADE Code, procedural models and synthesized sounds were written by an AI coding assistant under my direction; design and direction are mine. The press kit contains screenshots (PNG), the logo on transparent backgrounds, the app icon and portraits of the Sumer personalities. Free to use in coverage.